SnipeShape is a VR + Leap Motion game that experiments with new ways to interact with your hands in VR — through shape gesture recognition. Players can create a triangle, square, or circle shape with their hands, giving them the power to shoot targets around them to match the shapes.
What I Worked On
I worked hard to make sure that the gesture recognition was accurate and responsive. Using the Leap Motion SDK, I was able to find the location of the joints of the hands and fingers, and use linear algebra and geometry to compute the closest shape that the fingers resembled.
What I Learned
I learned how to make production-ready content using the Leap Motion SDK. I also interfaced directly with the Leap Motion Interaction Engine for grabbing and physics mechanics.